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Conferences & Competitions
ECAL 11 The European Conference on Artificial Life, 20th anniversary edition: back to the origins of ALife, Paris, France, August 8-12, 2011. Online Proceedings. VIDA , Annual Art & Artificial Life International Awards. 80,000 EUR in prizes. ALife XII The Twelfth International Conference on the Simulation and Synthesis of Living Systems was held in Odense, Denmark on August 19-23, 2010. Online Proceedings. ECAL 2009: Darwin Meets von Neumann. The 10th European Conference on Artificial Life was held in Budapest, Hungary. September 9th-12th 2009. ALife XI The Eleventh International Conference on the Simulation and Synthesis of Living Systems was held in Winchester, UK on August 5th-8th, 2008. Online Proceedings. ECAL 2007 The 9th European Conference on Artificial Life was held in Lisbon, Portugal. September 10th-14th 2007. ALife X The Tenth International Conference on the Simulation and Synthesis of Living Systems. Bloomington, Indiana, USA, June 3rd-7th, 2006. Webcast @ ComDig. ECAL
2005 The VIIIth European Conference on
Artificial Life. University of Kent, September 5th-9th 2005. Webcast
@ ComDig. GeneralArtificial Life @ Wikipedia. Artificial Life @ Scholarpedia. Open Directory Project Artificial Life section. This is a selected list of several links with comments. Very useful. See also the section of ALife Research Groups. Artificial Life Games Games, art, therapy... ALife is good for you! The largest catalogue on this Earth. CALResCo has introductions to several topics of Artificial Life and Complexity, and links to more resources. Zooland: The Artificial Life Resource A resouce with many great links and ALife software. Boids Model of collective coordinated animal motion, which simulates flocking behaviour. Machines Like Us is a website dealing with artificial life, cognition, and artificial intelligence, with daily news and exclusive articles and interviews. PodcastsSoftwareSWARM Software package for multi-agent simulation of complex systems. EVO is a framework build upon SWARM for ALife simulations. NetLogo is a cross-platform multi-agent programmable modeling environment. Java Applets for Neural Networks and Artificial Life. The ALife section is really large. Japanese version too. Maintained at AIST, MITI, Japan. Tierra One of the first simulations of artificial evolution of digital organisms. Avida is another one. EcoLab Open source agent-based simulation system for studying dynamics of evolution. DDLab Software laboratory for studying discrete dynamical networks (cellular automata, random boolean networks...) gLife is an open source simulation using cellular automata for artificial societies. Framsticks Framsticks is a 3-D life simulation project. Both mechanical structures (“bodies”) and control systems (“brains”) of creatures are modeled. It is possible to design various kinds of experiments, including simple optimization (by evolutionary algorithms), coevolution, distinct gene pools and populations, diverse genotype/phenotype mappings, and species/ecosystems modeling. Ant Farm Simulator The goal of this software is to emulate ants ability to coordinate into the task of food-gathering, by mean of short-span individual reactions to environment events. AntWorld Version 2.0 AntWorld is an Artificial Life (a-life) simulation tool where colonies of small circular ant-like entities, controlled by simple reactive neural networks, are evolved to display desired behaviours in a virtual (computer generated) environment. The program features an in-built environment designer for a-life experiments, plus simulation aids such as a neural-network analysis tool, real-time graphing and functionality to store interesting ants, ant colonies or populations of colonies for re-use in future simulation sessions. ev: Evolution of Biological Information. Simulation written in Pascal for observing and measuring information gain in evolving genetic control systems. breve. An open-source 3D software simulation package for multi-agent systems, robotics and artificial life research. Nanopond. The world's smallest and simplest evolvable instruction set virtual machine. Nanopond is a "corewar style" evolvable instruction set based virtual machine written in C. It is similar in design to Tierra and Avida but considerably smaller and simpler. Darwinbots is an artificial life simulator similar to C-Robots or other robot arena environments, with an emphasis on adaptive asexual population dynamics instead of combat simulations. It models a number of organisms which must compete on a non-discrete plane for limited resources, specifically other organisms called "veggies". Evolve 4.0 is an artificial life simulator of evolution using a simplified 2-dimensional universe. This software lets you create new simulations, run them, and visualize the behavior of the evolving creatures. EVO is a framework that allows to co-evolve the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. AI.Planet is a virtual world for artificial intelligence. The environment has water, land, suns, moons, and atmosphere. Plants, animals, fish, and insects can be added to create a dynamic ecosystem. Clouds, rain, wind, lightning, rivers, and icebergs naturally arise from the sun and other influences. Monash University's Virtual Laboratory is an online resource for research and education about artificial life and complex systems. It provides simulations (mostly Java applets), together with related tutorials, references and web links that cover key ideas as well as recent research results. Aivola Universe is a web-based distributed evolution game, where "actors" compete against each other for survival in a simulated world. Actor genes are stored in a global shared database to enable distributed continuous evolution. Players have number of tools to change the world and affect the outcome of the evolution process. Noble Ape Simulation aims to create a detailed biological environment and a cognitive simulation. It is intended as a palette for open source cross-platform development on Windows, Mac and Linux. Magic Garden is an Artificial Plants Laboratory. Create L-System plants, modify them in real time, play in the world of fractals, just have fun. GenePool is a computer simulation where hundreds of virtual organisms evolve swimming skills. GeneLab is an artificial life laboratory that illustrates the classic boom-and-bust population cycles. MolyPoly is a demo of an artificial chemistry, showing how life could have arisen from non-living chemicals. Golly is an open source, cross-platform application for exploring Conway's Game of Life and other cellular automata. Simergy: ALife Construction Set . The premise is a "construction set" for creating artificial life-forms, cell by cell. Each cell type is a sensor, an actuator or some kind of metabolic or computational unit, and the user combines cells into circuits to create higher-level behavior. Evoversum is a fast Darwinian evolution simulator. The program simulates a 2D world populated with "animals" which struggle for food, reproduce and may also eat each other. The subject of evolution is their behavior, which may become quite complex. Debug Reality. A distributed world of creatures controlled by genetic programming that may one day evolve to eat, drink, fight and even communicate. Enter this world as an avatar and relate to the creatures within on their own terms. EcoSim, an individual-based predator-prey evolving ecosystem simulation.
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